MMD|VRM commissions 2023 [OPEN] by SAYUMIVI, journal
MMD|VRM commissions 2023 [OPEN]
ABOUT ME AS A MODELER Programs I use: - Blender (for modeling, etc) - PMXE (for finalizing) - Zbrush (for sculpt) - CrazyBump (for normal map) - Paint Tool Sai and Photoshop (for textures) - Unity (for vrm) - Substance Painter you can find my models in the gallery a small part of my models: MMD Accessories $10 dollars - $50 dollars (depending on difficulty) - please provide reference pictures so i can have a clear idea on what to make - accessories are priced INDIVIDUALLY - how fast i make the accessory depends on difficulty and my free time. aprox. within 1 or 3 days. examples of accessories: MMD shoes (high detail) $20-30 (depending on difficulty) - High detail: seams, normal maps, traced textures, every detail is modeled, while the model is maximally optimized - please provide reference pictures so i can have a clear idea on what to make (preferably a photo or a detailed description) - please also provide the base you will use - how fast i make the clothes depends on
S101: Inkling Biology I: Height and Inkling Ink by EximiusMax, journal
S101: Inkling Biology I: Height and Inkling Ink
Splatoon Study 101: Inkling Biology I
To kick off Splatoon 101, I wanted to get to the biology of Inklings. I find this very interesting as for the most part the game gives us some basic information but not a whole lot otherwise. I kinda wanted to dig a little deeper into it to see what I can find. So in this 101, I will try to find the average height of an Inkling (which seems to vary with every story/art/etc) and explain some theories about the ink sac as well. This will basically be the simpler stuff, and I'll get to the more complex stuff, like organs, for Inkling Biology II.
First for biology class, let's start with what we already kno